161. Beginning ActionScript 2.0
Author: Derksen, Nathan
Library: Central Library and Information Center of Ferdowsi University of Mashhad (Khorasan Razavi)
Subject: ، Flash )Computer file(,، Computer animation,Design ، Web sites,، ActionScript )Computer program language(
Classification :
TR
897
.
7
.
D493
2006


162. Beginning ActionScript 2.0
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer animation ; Web sites ; Design ; ActionScript (Computer program language) ; Flash (Computer file) ;

163. Beginning ActionScript 2.0
Author: Nathan Derksen and Jeff Berg.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Flash (Computer file),ActionScript (Computer program language),Computer animation.,Web sites-- Design.

164. Beginning ActionScript 2.
Author: / Nathan Derksen and Jeff Berg
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Flash (Computer file),Computer animation.,Web sites--Design,ActionScript (Computer program language)
Classification :
TR
,
897
.
7
,.
D493
,
2006


165. Beginning ActionScript 2.0 [Electronic resource]
Author: / Nathan Derksen and Jeff Berg
Library: Imam Reza International University library and information center (Khorasan Razavi)
Subject: Computer animation,Flash (Computer file),Web sites--Design,ActionScript (Computer program language)
Classification :
EB
,
TR897
.
7
.
D49
2006

166. Beginning Blende
Author: / Lance Flavell
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Blender (Computer file),Computer graphics.,Computer animation.,Three-dimensional display systems.
Classification :
TR
,
897
.
7


167. Beginning Blender
Author: Lance Flavell
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation,Computer graphics,Three-dimensional display systems
Classification :
T385
.
F439
2010


168. Beginning Blender :
Author: Lance Flavell.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Blender (Computer file),Computer animation.,Computer graphics.,Three-dimensional display systems.
Classification :
TR897
.
7
.
F53
2010


169. Beginning 3D game assets development pipeline :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: dimensional display systems ; Computer animation ; Maya (Computer file) ; Unity (Electronic resource) ; -Computer games ; Programming ; Video games ; Design ; Three

170. Beginning VFX with Autodesk Maya :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer animation ; Computer graphics ; Maya (Computer file) ;

171. Beginning game art in 3DS Max 8
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: 3ds max (Computer file) ; Computer games ; Design. ; Video games ; Design. ; Computer art. ; Computer graphics. ; Computer animation. ;

172. Beginning game art in 3DS Max 8
Author: / Les Pardew
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: 3ds max (Computer file),Computer games--Design,Video games--Design,Computer art.,Computer graphics.,Computer animation.
Classification :
QA
,
76
.
76
,.
C672
,
P3746
,
2006


173. Beginning game level design /
Author: John Feil and Marc Scattergood.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Video games-- Design.,Computer games-- Design.,COMPUTERS-- Digital Media-- Video & Animation.,Video games-- Design.
Classification :
QA76
.
76
.
C672
F54
2005eb


174. Beginning game programming with Flash /
Author: Lakshmi Prayaga & Hamsa Suri.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Flash (Computer file),Flash (Computer file),Flash (Computer file),Computer animation.,Computer games-- Programming.,Computer animation.,Computer animation.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.
Classification :
TR897
.
7
.
P695
2008eb


175. Beginning illustration and storyboarding for games
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Design. ; Video games ; Design. ; Computer art. ; Computer graphics. ; Computer animation. ;

176. Beginning illustration and storyboarding for games
Author: / Les Pardew
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Design,Video games--Design,Computer art.,Computer graphics.,Computer animation.
Classification :
QA
,
76
.
76
,.
C672
,
P375
,
2005


177. Beginning illustration and storyboarding for games /
Author: Les Pardew.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation.,Computer art.,Computer games-- Design.,Computer graphics.,Video games-- Design.,Computer animation.,Computer art.,Computer games-- Design.,Computer graphics.,GAMES-- Video & Electronic.,Video games-- Design.
Classification :
QA76
.
76
.
C672
P375
2005eb


178. Blender 3
Author: / Allan Brito
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Blender (Computer file),Architectural design.,Computer animation.,Computer graphics.,Three-dimensional display systems.
Classification :
NA
,
2728
,.
B748
,
2008eb


179. Blender 2.6 Cycles :
Author: Enrico Valenza
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation.,Open source software.
Classification :
TR897
.
7
.
V384
2013


180. Blender Cycles :
Author: Enrico Valenza
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation,Open source software
Classification :
TR897
.
72
.
B55

